This Watchface is really optimized for power consumption. I implemented my own small window render-handler to prevent from redraw the whole display every second (the default window renderer clears the screen before redrawing the layers!). Also, there are no additional layers at all, just the window's layer. So the only real thing done every second is: graphics_draw_line(ctx, GPoint(x0,101), GPoint(x0+1,101));
V1.1: changed 12h mode to display hours without leading 0.
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