A realtime 3D first person engine running at 30fps.
Control with the accelerometer. Start by holding the Pebble flat (face up) and move by tilting the pebble: forward and back to walk and side to side to rotate. Hold the bottom button to strafe instead of rotate. Press the center button to remove walls. Press the up button to generate a new maze map.
This is just a demo. There is no goal or objective other than to move around and bump into walls. A single sprite has been added to demonstrate sprite rendering.
The source code has been provided so anyone can use this to create their own game or other 3D application.
No update history found.